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USS Eagle, NCC 89561

Sim of 210707

Font color codes:
Bridge activity  Sick BayEngineeringScience labOther areas, Other area, other area
Away TeamHailsActions

21:00CaptMcCloud*USS_Eagle_Sim_210707*
=/\= ATTENTION ON DECK =/\=
MISSION BRIEF
21:00Cdr_Hart::AA::
21:00ShadowAA
21:00Lt_Andrews::aa::
21:00Lt_Banning::@@::
21:02CaptMcCloudGood evening, Crew. Good to see you all and I hope you had a happy Independence Day celebration. Mine was pretty quiet, this year, except for all the fireworks going off around us.
21:02...Have you all read the brief and do we have any questions?
21:02Cdr_HartBrief read, no questions, Sir.
21:02Lt_AndrewsYes and no,Sir.
21:03Lt_Banningy/n, Sir.
21:07ShadowY/Y sir
21:07CaptMcCloudNot sure what happened to Shadow, but cool! Let's...
21:07...=/\= BEGIN SIM =/\=
21:07NOTE: Names in GREEN indicate NPCs.
21:08Shadow was there any white chalky powdery residue found around the uniforms?
21:08CaptMcCloudCO > ::in the command seat, looking over the report from the warship::
21:08...(Sorry, Shadow, what is your question?)
21:08..(No, no residue at all)
21:09Shadow(ok tytyty)
21:10Lt_Banning@ ::working with the warship's sensors and trying to get to their recordings::
21:11Shadow@CMO>;; continues searching for any lifeforms at all throughout the ship;;
21:11Cdr_Hart@ AXO > :: on the warship, in the main ctrol room (bridge):: [ SCI ] Any luck, Troy?
21:12Lt_AndrewsTAC > ::at his station on the bridge::
21:14=/\=ACTION: @ Shadow finally comes across the ship's "sickbay," which is really not much more than a couple beds and a desk for the medical officer. There are empty uniforms in there as well. =/\=
21:14Shadow@CMO>;;starts going through the records to see if they would give any info;;
21:15Lt_Banning@ SCI >[ AXO ] I believe so, Commander, but their sensors are nowhere near as sensitive or accurate as ours are.
21:15Cdr_Hart@ AXO > ::walks over to look at the readings::
21:16Lt_Banning@ SCI > :: shows him the deciphered readings on his tricorder::
21:17=/\=ACTION: @ Shadow cannot make out the records as it is a language not yet known by the Federation. =/\=
21:18Cdr_Hart@ AXO >[ SCI ] Is there any mention of just who these people are?
21:19Lt_Banning@ SCI >[ AXO ] ::frowns:: Noy yet, Sir. I've been trying to get through these sensor readings.
21:20Cdr_Hart@ AXO >[ SCI ] It seems you have come up with a decipher for their language, so send it to the tricorder network. I can try looking through some of their other records.
21:21Lt_Banning@ SCI >[ AXO ] Aye, Commander. ::Keys in a command on his tricorder, sending out the language cypher to everyone's tricorders.::
21:23=/\=ACTION: @ Shadow's tricorder starts deciphering the medical records. It shows that the "doctor" onboard was not much more than a glorified med-tech and only basic things were handled in the ward. =/\=
21:24Cdr_Hart@ AXO > :goes to another console and tries accessing ship's records::
21:24Lt_Banning@ SCI > :ends some of the data he was able to get over to the Eagle::
21:27Shadow @CMO>++[AXO]++ Sir it seems that what my tricorder was deciphering from the records was that the Doc aboard was pretty much a basic med tech and they only handled the lowest level of emergencies here
21:27EnsOrphreySCI2 >[ CO ] Captain, we are receiving data from the warship. I am pulling it up now... It appears they were best upon... ::frowns:: by some sort of ship.
21:27CaptMcCloudCO >[ SCI2 ] That is the best we can get from their records?
21:29Cdr_Hart@ AXO >+[ CMO ]+ Somehow, that does not surprise me, Doc. See if you can locate any information on this ship's crew as a people.
21:30Shadow@CMO>++[AXO]++ Working on it
21:30EnsOrphreySCI2 >[ CO ] Unfortuntely, Sir. It appears their sensors are not as defining as ours are.
21:31Lt_Banning@ SCI >[ AXO ] I've tried scanning the Eagle, Sir, and well, their sensors cannot penetrate the sub-mode. It just looks like an asteroid.
21:32Cdr_Hart@ AXO >[ SCI ] Well, that would be good news if we ever wanted to sneak up on these people.
21:32Shadow@CMO>:: keeps working on trying to find out more about the people that were originally on the ship;;
21:33CaptMcCloudCO >[ SCI2 ] I want a deep scan of this area of space, for as far around as our net will cover. Check for any type of residue that might match our databases.
21:34EnsOrphreySCI2 >[ CO ] Aye, Sir. ::taps in commands on her console;:
21:35=/\=ACTION: @ Shadow finds out the ship had a complement of two hundred, all male crewmen. =/\=
21:36Lt_Banning@ SCI > ::tries looking through their star charts to find their homeworld.::
21:37Cdr_Hart@ AXO > ::looks through some of the simple menu choices on this console to find more info::
21:38Shadow@CMO>++[AXO]++Sir apparently no 'Operation Petticote' here the records indicate that there were about 200 crewmen aboard, with the emphasis on "MEN," no females
21:38Cdr_Hart@ AXO >+[ CMO ]+ Operation what, Doctor?
21:39Lt_Banning@ SCI > ::gives a chuckle as he knows what Shadow is referring to::
21:40Shadow@CMO>++[AXO]++ an old video of a WW2 navy sub that had to take on a coterie of females to get them from one place to another
21:40EnsOrphreySCI2 >[ CO ] Captain, I believe I have found a match. ::taps teh console:: Putting it on the main screen.
21:42Cdr_Hart@ AXO >+[ CMO ]+ I see... Okay. I am looking a crew manifest for two hundred crewmen. Do you concur?
21:43=/\=ACTION: On the main screen an object that looks more like a smooth stone, than a starship appears on the main screen. =/\=
21:44CaptMcCloudCO > :: scowls:: [ NOIP ] I was afraid of that.
21:44Shadow@CMO>++[AXO]++ I fully agree also downloading what computer files to the tricorder to send back to the ship
21:46Cdr_Hart@ AXO >+[ CMO ]+ Doc, is there anything in the records to define just what type of people these were? We can assume, by the uniforms that they were at least humanoid, right?
21:47LtCdrWrenOPS > :: looks at the screen:: [ NOIP ] It's been a while since we've heard of anything from that thing.
21:48Shadow@CMO>++[AXO]++Between atmosphere, uniforms and structural design, Yes I would say humanoid but uncertain or which branch of that huge family tree we're dealing with
21:48Lt_AndrewsTAC >[ NOIP ] Not long enough for my liking.
21:49CaptMcCloudCO >[ TAC ] Nor mine, Mr. Andrews. [ SCI ] Any sign of that thing on sensors?
21:50EnsOrphreySCI2 >[ CO ] Looking now, Sir. :: putting in the new parameters::
21:52Lt_Banning@ SCI >[ AXO ] From their star charts, Commander, it appears they are almost forty light years from their homeworld.
21:54Cdr_Hart@ AXO >[ SCI ] And... looking at the specs for this ship, I am thinking the top speed of this boat is warp three.
21:56Cdr_Hart@ AXO >+[ CMO ]+ Alright, Doc. Just see whatever you can find out about these people. Take a visit to the galley. See what they serve up for a meal.
21:57EnsOrphreySCI2 >[ CO ] I am not finding the object, itself, Sir, but I do believe I have a course of travel.
21:58CaptMcCloudCO >[ SCI2 ] ::nods:: Send the course to helm, and keep scanning.
21:59Shadow@CMO>++[AXO]++ Aye sir, heading there immediately
21:59Shadow@CMO>:: Heads for the Galley to check out their foodstuffs;;
22:00EnsOrphreySCI2 >[ CO ] Aye, Sir.
22:00CaptMcCloud=/\= Pause Sim =/\=
22:00Cdr_Hart::AA::
22:00Lt_Andrews::aa::
22:00Lt_Banning::@@::
22:01Shadow@@
22:01CaptMcCloudGreat job, Everyone. Next week we will find out a lot more about what we are looking into here. We will have about an hour pass between sims.
22:02...Any questions?
22:02Cdr_HartNone, Sir.
22:02Lt_AndrewsNo, Sir.
22:02Shadowno sir
22:02Lt_BanningNothing, Sir.
22:03CaptMcCloudWell, then, you all have a great week. Stay out of the heat as best you can, and we'll see you next week.
22:03...dismissed.



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